[Floppertalk] Where are we on keyboard issues?
jleyda
floppertalk@oldskool.org
Thu, 1 Jun 2000 08:26:45 -0600
> I was snagging Frogger screenshots with Flopper and thought I'd try
> Frogger II. Frogger II takes over the whole PIC or something, because
> Flopper's chooser nor screendumping would work. Where were
> we in terms
> of addressing this? Just curious.
yes, this is a common issue with any game that replaces the standard
keyboard controller routines with their own.
I've tried a couple different variations to fix this, none of which have
really worked too well. It may be possible to fix this with the cpu
slowdown routines based on the RTC. I should be able to move special key
handling into those routines since the RTC will be firing a thousand times a
second to slow down the CPU.
I will need a way of reading the keyboard directly in my routines without
stealing any keypresses from the game itself. Haveta look into that.
-jeff!
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