[Floppertalk] Where are we on keyboard issues?

jleyda floppertalk@oldskool.org
Thu, 1 Jun 2000 08:26:45 -0600


> I was snagging Frogger screenshots with Flopper and thought I'd try
> Frogger II.  Frogger II takes over the whole PIC or something, because
> Flopper's chooser nor screendumping would work.  Where were 
> we in terms
> of addressing this?  Just curious.

yes, this is a common issue with any game that replaces the standard
keyboard controller routines with their own.  
I've tried a couple different variations to fix this, none of which have
really worked too well.  It may be possible to fix this with the cpu
slowdown routines based on the RTC.  I should be able to move special key
handling into those routines since the RTC will be firing a thousand times a
second to slow down the CPU.  

I will need a way of reading the keyboard directly in my routines without
stealing any keypresses from the game itself.  Haveta look into that.

-jeff!

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