[Floppertalk] this is a test

Jim Leonard floppertalk@berkhirt.com
Sun, 16 May 1999 00:54:34 -0500


-- 
Jim Leonard         http://www.oldskool.org/        Email: trixter@oldskool.org
Like PC games?  Help support the MobyGames database:  http://www.mobygames.com/
May 16, 1999: I have 638 email messages waiting to be answered--and I *always*
answer all of my email.  It may take a while to get to them, but I do.  Honest.
--
Oldskool thought of the day: "It was fun for about fifteen minutes, running
the robots into the electrodes. But pacifism has its limits. Gandhi, the video
game, would have to wait; it was time for some killing action. We wired up
the 'fire' joystick and the chaos was unbelievable. Next we dialed up the
Robot count on the terminal. 10 was fun. How about 20? 30, 60, 90, 120! The
tension of having the world converge on you from all sides simultaneously
and the incredible body count created an unparalleled adrenalin rush. Add to
it the mental overload of a truly ambidextrous control, and it was insanity
at its best." -- Eugene Jarvis, Robotron creator

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